Product review – SanDisk Sansa slotRadio player

SanDisk has been making MP3 players for several years, they may not be as popular as the iPod, but they have always had a very respectable lineup of players with a decent chunk of the market.

Last year, Sandisk launched the slotMusic concept, which combined pre-loaded music with cheap players. The product lineup includes MicroSD cards with preloaded albums (for $14.99) or a small player loaded with music for $34.99.

The newest product is the slotRadio player, which is an 2″ x 2″ MP3 player with a twist. This $99.99 player features a 1.5″ OLED monochrome screen, built in FM radio, MicroSD card slot, clip and MicroUSB charger plug.
Included with the player is a MicroSD memory card pre-loaded with 1000 Billboard songs. The songs are sorted in 7 categories:

  • Country (George Stait, Kenny Chesny and others)
  • Contemporary (Coldplay, Maroon 5 and others)
  • R&B/Hip Hop (Akon, Chris Brown and others)
  • Alternative (Hinder, Kaiser Chiefs and others)
  • Rock (3 Doors down, U2 and others)
  • Workout (Bestie Boys, Fatboy Slim and others)
  • Chillout (Shakira, Sarah MacLachlan and others)

Now, purchasing this music on a service like iTunes or Amazon would cost you $1000, there is however a twist involved in getting this much music and a player for just $99.99.

You can not select individual tracks and each playlist is pre-programmed. You can skip a track, but you can not go back to a previous track, select a track as “favorite” or even pick a specific track.

If you hear a track you really like, and want to hear it again, you’ll need to skip 100’s of other tracks to find that one song you want.

This may seem like a horrible system, and when compared to an iPod it really is a step backwards, but when you look at the player as a radio, it isn’t that bad at all.

For starters, you don’t have to screw around with getting your hands on music. Acquiring music may not be an issue for experienced users, but there are plenty of people out there with an iPod and just 50 songs. The whole concept of ripping CD’s, buying $1 tracks or (don’t try this at home) downloading music on a P2P system is just too complicated for many users.

On the front of the player are 2 arrow buttons, which are used to switch between the various playlists. On the right side is a skip track button, on the left side are 2 buttons for controlling the volume and on the top is the MicroSD card slot and the power/fm/music selector switch.

When you switch from playlist to playlist, the player does remember the song you were listening to, which means you won’t lose your spot in the middle of a song if you want to listen to something in a different playlist.

So, how well does the system work? Quite well actually – I won’t pretend that your average MP3 user will be too excited by the concept of a pre-determined playlist with no way to pick an individual track, but if you just want a no fuss player loaded with songs, the slotRadio player gets the job done.

One thing that you will need to keep in mind is that even though the player is loaded with 1000 songs, there may be playlists you’ll never use, which means the amount of tracks you will actually like is much lower.

In my case, I don’t listen to R&B/Hip Hop, which means I lost about 150 tracks. Add to that the amount of tracks I find in the other playlists that I don’t like (and will skip), and the amount of actual songs I get is about 600.

Controlling the player is nice and simple, and even though you can’t pick a song you like, you can skip the tracks you really don’t want to listen to.

The player itself is very well made, it has a very slick die-case aluminum back with a clip. The display may only be monochrome, but it displays some nice animations matching the playlist you are listening to.

The player has a rated battery life of 13 hours, which should be enough to get you through a long flight.

Since the player has its own MicroSD card slot, you can add your own memory cards to it, but you will run into the same restrictions as with the pre-loaded cards – you can’t go back to a previous track, and you can’t pick an individual track.

The included MicroSD card has some free space which you can use for your own music (free space is enough for about one album).

The integrated FM radio is simple works quite well – it seeks and shows station/track information (using RDS) and allows you to store presets.

As I mentioned earlier, I see the target market for this player in people who just don’t “get” the whole ripping and buying concept. The slotRadio player makes life really simple. You simply purchase it, plug in the headphones and start listening to music.

Opening the box does bring me to one of the biggest complaints I have about the slotRadio player – it is packaged in a plastic clamshell that requires power tools to open.

In addition to this, it also has a metal shelf hanging tag, making it even harder to get to your player.

I understand the need for theft protection, but if someone purchases this at an airport (I do hope they add these to airport stores and vending machines), they’ll have to wait till they get home to open it.

One of the other things I noticed is the lack of a hold button, especially since you can’t go back to a track you really like, not being able to lock the player is quite an omission.

The SanDisk Sansa slotRadio player comes in a nice plastic carrying case along with some (pretty basic) headphones, the pre-loaded Billboard MicroSD card, a tiny USB charger, MicroUSB cable and a free silicone case. It is available directly from SanDisk for $99.99 and currently comes with a free travel case.

I really like the slotRadio concept, and I think that the low price combined with easy access to this much music will appeal to a pretty decent portion of the (non iPod owning) market.

Every single person out there who doesn’t want to mess around with software and monthly music subscription services will probably love the device. If SanDisk manages to keep providing updated slotRadio cards, then they’ll keep customers coming back for more music.

Annoying mobile phone calls now possible on 27 European planes

Here in the US, most of our airlines are rolling out WiFi Internet access to their entire fleet. For some reason, the European airlines seem more interested in bringing mobile phone access to their planes instead.

There are currently 27 planes out there with GSM mobile phone service, all part of a European Union trial. Last year, the EU granted permission for airlines to install the equipment, after extensive research into the safety of mobile signals in-flight. The service is installed on planes from bmi, TAP and Ryanair.

Personally, I think it is a horrible idea, and one I hope never reaches the US. I’m a huge fan of getting some work done during my flight, but to me that involves getting online, not talking gibberish to my “stock broker” or calling my family members and telling them how awesome the in-flight meal was.

Thankfully, the European airlines have put one very simple measure in place that will probably limit the amount of calls made during the flight – at just under $4 a minute, only the most insane or drunk passengers will spend any length of time on the phone.

Adventure Travel Blogging: Tools of the Trade

As I write this, I’m finishing preparation and packing for a trip to the Peruvian Amazon. As I put together the last of my gear, I’ve been going over the equipment that I’m taking along to record my travels. Hear is some of the tech gear that will be exploring the Amazon River and Jungle with me.

Nikon D40 DSLR
My main camera. Coupled with a several great lenses, the D40 takes some excellent photos, and makes for a wonderful travel camera. There are a number of great choices when it comes to DSLR’s these days, but the thing I like best about the D40 is that it is smaller than any other camera in its class. It fits into a backpack much more easily than many other DSLR’s, which can be incredibly valuable when traveling light and extremely useful depending on where you’re going. I also love that the D40 uses SD cards to store photos. I’ll take two 2GB cards with me as well.

Panasonic Lumix DMC-TZ5K
My back-up camera. A small, wonderful little point-and-shoot, that is perfect to throw in your pocket for those times when you don’t want to take out the DSLR, or it’s buried in your backpack while you’re on the move and you don’t have time to dig it out. I love that the Lumix can take widescreen shots, and short videos, and its picture quality is excellent cmpared to other point-and-shoots in its price range. It uses SD cards as well, and I’ll keep it loaded with a 2GB card at all times.


Samsung SC-HMX20 Camcorder
A tiny, high-definition camcorder, roughly the size of a can of coke, this diminutive camera takes great video, and stores it on internal flash memory or, you guessed it, SD cards. (See a pattern forming here?) Becaue it uses flash memory, the camcorder is incredibly light and you don’t have to carry along bulkier video tapes, and since it’s not hard drive based, it won’t fail at higher altitudes, which can be a consideration depending on where you are traveling. I keep this one stocked with an 8GB card on top of the 8GB of interntal memory. Video takes a lot more space, but the 16GB combined is good for about 3 hours of HD video on the highest settings.

HP Mini 1000 Netbook
The newest addition to my arsenal. This 2.5 pound laptop is small but feature packed. It has a great keyboard as far as netbooks go, and its built in card reader will transfer files from those SD cards from all the cameras I mentioned above. I equipped my Mini, which runs Windows XP, with a Solid State Drive, which again functions better at altitude than a traditional HDD, but sacrifices storage capcity in the process. But I’ll use the netbook to backup photos and write daily journals while on my travels, and for that it makes a perfect travel companion. If I happent to also come across WiFi, which is becoming more common in all corners of the world, it’ll also serve as an e-mail and web surfing station as well.

A quick note on the SD cards that I use across these devices. I deliberately purchased all my cameras so that they would use the same cards. if one should fail, I can easily swap them out without worry. Fortunately, that hasn’t happened yet, but this makes for a good contingency plan if it does.

Armed with these great high tech gadgets, I hit the road, and hope to capture the best moments from this, or any other trip, and then share them with everyone upon my return. So far, it has worked wonderfully.

Product review – Professor Layton and the Curious Village (for Nintendo DS)

Regular readers of my reviews will know that I take the scope of “travel gadgets” pretty liberally.

In the past, I’ve looked at an inkjet printer, and various Bluetooth headphones.

My product review for today is another of those things that may not appear to be directly travel related, but I’ll try my best to explain why I think you could benefit from it on the road.

Professor Layton and the Curious Village is a game designed for the Nintendo DS and DSi portable gaming console. The game revolves around the adventures of Professor Layton in search of “the Golden Apple”.

Now, there are literally thousands of video games out there, so why did I feel this one was worthy of its own review here on Gadling, and why didn’t I just leave the game reviews to our friends at Joystiq?

Well, there are several reasons. The most important is of course that the game is just good clean fun. There is no shooting, no ripping the heads off zombies, and no complicated combination of keys to punch your opponents in the face.

Instead, the game is built around loads of puzzles and brain teasers. Some of them should be no problem for us travelers, as they involve following directions and reading maps.

The game pace is nice and calm, making it perfect for killing some time at the airport or on a flight, and since the Nintendo DS can be put to “sleep” just by closing it, you won’t be slaughtered by aliens when you need to get up and use the bathroom, you can simply put it aside, and continue where you left off. Battery life is also great for travel, at around 19 hours non stop fun.

As I said – the puzzles are a ton of fun, some will take you a couple of seconds to figure out, others will drive you insane while you try and figure them out.

I am by no means a gamer, and most games annoy me since I usually die in the first 3 minutes, but Professor Layton and the Curious Village has me hooked, and I’m finding myself bringing the Nintendo DS everywhere I go, and playing some more when I can.

The combination of a challenging game with a very travel friendly game console is fantastic, and I am already dreading the moment when I finish this game, because it means I’ll have to find more games to play! In addition to games, the Nintendo DS can also be used as a language coach when you add one of the 5 language games to it.

The game is available from all video game retailers, and costs $29.95. If you don’t yet own a Nintendo DS, you can pick one up for $129.99, or the new Nintendo DSi with a larger screen and a camera for $169.99. If you’d like to take the game for a spin, check out the Professor Layton web site, where you can play a demo.

Product review – Future Sonics Atrio noise isolating headphones

This product review is going to introduce you to the Future Sonics Atrio headphones, but let me open with a warning – if the idea of $200 headphones freaks you out, stop reading.

However, if you cherish silence on your flight, combined with amazing sound quality, these headphones may be just what the doctor ordered.

The Future Sonics Atrio headphones are passive noise canceling, which means they block noise by physically keeping it out of your ears. The dual flanged silicone earpieces make for a snug fit, but once you get them inserted correctly, they feel great.

Reviewing the sound quality is tricky, mainly because I am far from a audiophile, and I always considered MP3’s to sound “great”. That said – the Future Sonics really did blow my mind. Audio is unbelievably clear and crisp, and for the first time, I was able to detect the weaknesses in the quality of my music files.

The headphones come with more parts than you are probably used to. Included in the padded hard case are of course the headphones themselves, as well as several different earpieces in foam and silicone.

Included is also a cleaning tool, which is used to clean out the stuff your ears leave behind in the poor headphones. It may sound disgusting, but by keeping things clean, your audio won’t suffer from ear wax buildup.

In-ear noise isolating headphones are brilliant – you don’t need to worry about batteries, you can sleep with them on, and you don’t look funny walking down the aisle with red lights on the side of your head. On top of that, I actually find that the audio does not suffer as much, as there are no electronics trying to play tricks with your music.

The noise isolation on the Atrio headphones is rated at 26dB, which doesn’t mean that much to me – all I know is that they manage to block out almost everything that annoys me, including crying babies.

As far as the sound quality goes – don’t just take my word for it. The Future Sonics Atrio headphones are used by artists like Miley Cyrus and Steve Miller, who probably have much higher standards than what my ears are used to.

All in all, a fantastic pair of headphones, that have actually made me rethink the way I “acquire” my music – I’ve started getting rid of MP3 files I had collected that were stored in a low quality, and am even dabbling in lossless audio formats.

The Atrio headphones are available directly from Future Sonics in 4 different colors and cost $199.